// Hay Txa HT, 2026
{$CLEO .cs}

//-------------MAIN---------------
wait 0 
05E5: 0@ = game_version 
00D6: if 
0039:   0@ == 0 // integer values 
004D: jump_if_false @NONAME_41

0002: jump @NONAME_178 

:NONAME_41
05DF: write_memory 0x5E3E00 size 4 value 0x05B60F51 virtual_protect 1
05DF: write_memory 0x5E3E04 size 4 value 0x0095CF19 virtual_protect 1
05DF: write_memory 0x5E3E08 size 4 value 0x013CC069 virtual_protect 1
05DF: write_memory 0x5E3E0C size 4 value 0x888B0000 virtual_protect 1
05DF: write_memory 0x5E3E10 size 4 value 0x009414A8 virtual_protect 1
05DF: write_memory 0x5E3E14 size 4 value 0x1674C985 virtual_protect 1
05DF: write_memory 0x5E3E18 size 4 value 0x02C0B981 virtual_protect 1
05DF: write_memory 0x5E3E1C size 4 value 0x00000000 virtual_protect 1
05DF: write_memory 0x5E3E20 size 4 value 0x0A7342C8 virtual_protect 1
05DF: write_memory 0x5E3E24 size 4 value 0x02C081C7 virtual_protect 1
05DF: write_memory 0x5E3E28 size 4 value 0x00000000 virtual_protect 1
05DF: write_memory 0x5E3E2C size 4 value 0x535942C8 virtual_protect 1
05DF: write_memory 0x5E3E30 size 4 value 0xCE895556 virtual_protect 1
05DF: write_memory 0x5E3E34 size 4 value 0xFAE33CE9 virtual_protect 1
05DF: write_memory 0x5E3E38 size 4 value 0x000000FF virtual_protect 1

05DF: write_memory 0x592170 size 4 value 0x051C8BE9 virtual_protect 1
05DF: write_memory 0x592174 size 1 value 0x00 virtual_protect 1

:NONAME_178
wait 0  
05DC: end_custom_thread 

